Entries by Steve Kenson

DC Adventures Design Journal #6

A Knight in Gotham In one of our recent Design Journals, we looked at a full DC Adventures character. This week, we take a look at characters in action, with the Dark Knight Detective himself, Batman! The middle of the night in the industrial district of Gotham City. Shadowy figures load a truck backed into […]

DC Adventures Design Journal #5

The Game System Top 10 With the appearance of a full hero write-up for Green Lantern last week, everyone is abuzz about what to expect from the game system of DC Adventures.  Here’s a list of the top ten modifications and updates to the Mutants & Masterminds game rules you’ll see: 1. Abilities Rather than […]

DC ADVENTURES Design Journal #4

“In Brightest Day…” Last week, we revealed which DC heroes and villains will be detailed in the DC Adventures Hero’s Handbook. This week, we take a look at a complete character sheet for one of those heroes, the Emerald Gladiator, the Green Lantern! Green Lantern                            PL14 Abilities Strength 2 Fighting 5 Stamina 2 Intellect 1 Agility […]

DC ADVENTURES Design Journal #3

Making the Grade One of the things we knew the DC Adventures Hero’s Handbook would include was a selection of DC characters, both heroes and villains, to get players started and to provide gamemasters with some resources and examples. The big question was: which heroes and villains? It was a process of putting together a […]

DC ADVENTURES Design Journal #2

DC ADVENTURES Design Journal #2 The New Issue Number One One of the goals with DC ADVENTURES was to present it as a complete RPG; DC wanted "a game" not a sourcebook for an existing game. On the other hand, it was the strength of the Mutants & Masterminds system and the production values of […]

DC ADVENTURES Design Journal #1

DC ADVENTURES Design Journal #1 This Looks Like a Job For… … Green Ronin! (What? You were expecting someone else?) Yes, Green Ronin, the RPG publisher with the award-winning super hero game, who earned the attention of DC Comics, and secured the license to publish an RPG based on their properties. Which brings us to […]